Zombies, Run! gives you a nerdtastic workout.
I will be the first to admit (if the size of my ass doesn’t make it clear) that I don’t like to exercise. Yes, I could spend my free time jogging through the neighborhood, OR I could be sitting in my apartment playing Left 4 Dead. Guess which of those two options usually wins out? (Hint: my ass is huge.) But luckily for lazy, zombie-obsessed me, there might be an answer to my lack of workout motivation.
You tie your shoes, put on your headphones, take your first few steps outside. You’ve barely covered a hundred yards when you hear them. They must be close.
You can hear every gutteral breath, every rattling groan – they’re everywhere. Zombies. There’s only one thing you can do: Run!
Zombies, Run! is an ultra-immersive game for the iPhone, iPod Touch, and Android where you help rebuild civilisation after a zombie apocalypse. By going out and running in the real world, you can collect medicine, ammo, batteries, and spare parts that you can use to build up and expand your base – all while getting orders, clues, and story through your headphones.
This is a great idea. You’re running through a zombie story, trying to escape the hordes in your neighborhood. As you run, you automatically collect all your needed supplies. But you’ll also need to make decisions. Who gets the supplies? Where should the defenses be built? Who is behind the outbreak?
You receive orders and hear the story told through radio messages and voice recordings between your own custom playlists. Missions last around 20-30 minutes in real time and there’ll be over 30 unique missions in Season 1.
That’s right, Season 1. The plan is to continually update the app, with new missions to be released all the time. In addition to the game, Zombies, Run! also keeps track of your distance ran, time, pace, and calories burned. There’s also plans for multiplayer support in future versions.